Razz said:wow...
I've got to see that in person!
DIYer said:I'm going to use the urinal now and I'll hum and see what happens.
:laughing-rolling:CMonster said:DIYer said:I'm going to use the urinal now and I'll hum and see what happens.
Make sure to quickly flip the lights on and off as well.
You're gonna hate me for allowing my engineer inner-self out for a bit but...Towen7 said:Right.... this is an effectt of the camera's shutter speed. In person you would see only a stream of swirling (but always falling) water at a rate of 32 feet per second per second. It would not appear static, or going backwards, etc.
:text-thankyoublue:JeffMackwood said:You're gonna hate me for allowing my engineer inner-self out for a bit but...
...that is true in a vacuum, but air resistance (friction) will have an effect - even more so in a swirling pattern where the stream is broken into individual "pockets" of water.
Jeff
ps. As more of an experimentalist than theorist I decided to act on DIYer's implied suggestion. So I i) drank a two-fer of Canadian; ii) took my PB13 Ultra and installed it on the garage roof; iii) fed it an 18Hz signal playing at 118dB; iv) sat on it bareass naked; and v) relieved myself. What an amazing effect! Didn't get a chance to shoot any video before the cops arrived, but trust me you should all try this at home!
JeffMackwood said:You're gonna hate me for allowing my engineer inner-self out for a bit but...Towen7 said:Right.... this is an effectt of the camera's shutter speed. In person you would see only a stream of swirling (but always falling) water at a rate of 32 feet per second per second. It would not appear static, or going backwards, etc.
...that is true in a vacuum, but air resistance (friction) will have an effect
Towen7 said:JeffMackwood said:You're gonna hate me for allowing my engineer inner-self out for a bit but...Towen7 said:Right.... this is an effectt of the camera's shutter speed. In person you would see only a stream of swirling (but always falling) water at a rate of 32 feet per second per second. It would not appear static, or going backwards, etc.
...that is true in a vacuum, but air resistance (friction) will have an effect
Of course. I just thought it'd be easier to say that instead of having to calculate for the variables of air temp, pressure, wind, angle of descent....