Tomb raider was one of those games in the ps generation, that you either love or you hate. theres no doubt about it, it was difficult. scratch that, it was hard. sometimes too hard. you can end up stuck in one portion of the game and well, discontinue playing. thats how frustrated i got at one point.
Tomb Raider 2013 was one of the most anticipated games ive wanted in 2013, simply because there wasnt much to look forward to before summer. this and metro. This game did not disappoint.
Square enix is one of those companies that i seem to like nowadays, their games are solid, Hitman and Sleeping Dog are two that i also have from them. very well done dynamics, and well, outstanding use of the surrounds. Maybe a tad much, but hey, it works. The bass as well in these games are definitely deep.
Anyways, been playing this for almost a week. The frustrations i had with the original series, have all but gone. I have enjoyed playing this game, and quite frankly, brings up a comparison that will always put these two together - Naughty Dogs Nathan Drake of Uncharted.
Yes, they call him the Lara Croft man version, and both are very exhilirating game setups. I love the movement between screen 'movies' into the actual gameplay. Both are very linear, but i LOVE the fact that Tomb Raider does give you the option to go back and forth. I thought it was limited, but simply because certain sections are not available after a time frame. One big changing factor is that i love the fact that Tomb Raider lets you craft or modify weapons you have, compared to Drakes simple gun layout. Its great to see her familiarize with weapons you get used to in the series later on.
Im at work so i cant really dig deep into this that much. In a nutshell, i love this game. I havent had this emotional 'ties' with a character since, since, i dunno, skyrim. better yet, solid snake.
Very good game, astounding environments, and well, get lost in the action.
Highly recommended game.
Tomb Raider 2013 was one of the most anticipated games ive wanted in 2013, simply because there wasnt much to look forward to before summer. this and metro. This game did not disappoint.
Square enix is one of those companies that i seem to like nowadays, their games are solid, Hitman and Sleeping Dog are two that i also have from them. very well done dynamics, and well, outstanding use of the surrounds. Maybe a tad much, but hey, it works. The bass as well in these games are definitely deep.
Anyways, been playing this for almost a week. The frustrations i had with the original series, have all but gone. I have enjoyed playing this game, and quite frankly, brings up a comparison that will always put these two together - Naughty Dogs Nathan Drake of Uncharted.
Yes, they call him the Lara Croft man version, and both are very exhilirating game setups. I love the movement between screen 'movies' into the actual gameplay. Both are very linear, but i LOVE the fact that Tomb Raider does give you the option to go back and forth. I thought it was limited, but simply because certain sections are not available after a time frame. One big changing factor is that i love the fact that Tomb Raider lets you craft or modify weapons you have, compared to Drakes simple gun layout. Its great to see her familiarize with weapons you get used to in the series later on.
Im at work so i cant really dig deep into this that much. In a nutshell, i love this game. I havent had this emotional 'ties' with a character since, since, i dunno, skyrim. better yet, solid snake.
Very good game, astounding environments, and well, get lost in the action.
Highly recommended game.