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The Witcher 3 : Wild Hunt

PaulyT said:
I haven't used decoctions much, if at all. From what I can tell, they're single-use potions, because most of them create such high toxicity that you can only use one at a time - and no regular potions after that. I tend to use mostly tawny owl and swallow (I think - one to make signs stronger and one for healing). But I'm not a potions specialist.

I thought you 'changed' your character build? im curious where you allotted your points.

I mostly focused on the shield one, and the blast one. Then the fast attack and strong attacks.
 
I've rearranged points a couple of times, using different special skills, but I've always only used the signs (blue) skill tree. (plus one "other" skill - the griffin school stamina regeneration.) Right now I've got most of my points in axii (fire) and yrden (traps). Plus a bit in the others. But even with the whole mutagen tree opened up, you can't fit in *all* the skills even of only one type. So you still gotta pick and choose depending on which ones you find most useful in practice. For example, I didn't find the exploding quen to be very useful, so I re-allocated ability points to get something else instead and free up those points.

If you're gonna mix abilities, at least do them in groups of three so that you can enhance them together with the appropriate (greater) mutagen.
 
quite interesting pauly!

I use Quen a LOT, this has helped me with a number of situations, especially when I get mobbed on, I always suit up and let the shield help me. At times, I will use the 'active' one, but its not as efficient as the first one. Ive leveled that one up efficiently well.

I also did the thrust one too, but invested ONE point in the circular variety. It doesn't do well for me as much as I use quen. But it also helped me when I got overpowering enemies and they stumble, which gives me an instant kill despite their level.

The Trap, how much do you use it? I only use it on spectres (I hate spectres!)

The fire one, I tried the oozing fire from the hand thing, but it hasn't been upgraded so much, do you find it super useful?

I see you fancy the griffin armor. nice!

Im a cat fan tho, but I LOVE the griffin's weight and dexterity. I don't care for heavy tank builds.
 
quick tip, unlike Bethesda games, when you are overburdened, all you need to do is use roach to bring you to a fast travel station and voila! you can still use em.

In Fallout games you cant really use em, as well as skyrim when you are overburdened. you also cant jump or run with it.
 
I use yrden (trap) ALL THE TIME. You just place it and let it zap the enemies all around - assuming you have the second ability in the tree that gives it that secondary action. Works well for guys who otherwise have a lot of armor and are hard to get much of a hit on - e.g. golems, wild hunt warriors, etc. That and igni (fire) are my most-used signs; I've used the fire stream some, works well sometimes, but usually I'm running around and dodging more, just my combat style, so I don't want to stand still to cast that one.

Right, I've tried to focus all my abilities and gear on sign strength and stamina regeneration (which is needed to cast signs more frequently in combat). The more bonuses/enhancements you can stack up, the more powerful the abilities become. I'd prefer to have a few very strong abilities, than a bunch of medium ones - hence my concentrating all on signs (and nothing on attack strength or potion abilities - red and green).
 
PaulyT said:
I use yrden (trap) ALL THE TIME. You just place it and let it zap the enemies all around - assuming you have the second ability in the tree that gives it that secondary action. Works well for guys who otherwise have a lot of armor and are hard to get much of a hit on - e.g. golems, wild hunt warriors, etc. That and igni (fire) are my most-used signs; I've used the fire stream some, works well sometimes, but usually I'm running around and dodging more, just my combat style, so I don't want to stand still to cast that one.

interesting, I never knew it would 'work effectively as a trap. I tried it with elementals and it just whizzed thru. im better off using the elemental bombs (forgot the name) instead, which makes em into physical form. The problem is aim. :p

in regards to the flame thing, it works wonders as a 'blast' but I cant 'stream' it properly, so I don't get that effect I want.

Right, I've tried to focus all my abilities and gear on sign strength and stamina regeneration (which is needed to cast signs more frequently in combat). The more bonuses/enhancements you can stack up, the more powerful the abilities become. I'd prefer to have a few very strong abilities, than a bunch of medium ones - hence my concentrating all on signs (and nothing on attack strength or potion abilities - red and green).

do you put runes in your weapons/armor to help facilitate the attack strength? what im worried about is that id find another weapon or armor and NEED that runestone to transfer to the other one. I tried to have a blacksmith regain it back, but it disappeared. this was early in the game so I didn't care much for it.

The great part is when you want to experiment with it, you remember your savepoint and do what you want. Don't like it, then reload save point AND WAIT FIVE FLIPPING MINUTES LISTENING TO THEM TALK ABOUT CIRI.

ps. Ciri sucks in combat most of the time.
 
Yes, I use runes in my weapons - mainly sign strength ones. If you "dismantle" the weapon at a blacksmith, you can get the runes back - but of course the weapon is destroyed. (The converse being "remove upgrades" which keeps the weapon/armor but removes runes.)

Really? I like fighting with Ciri - she fits my style of kiting and dodging.

Fortunately on the PC the save/load cycle is relatively fast, and you can have any number of saves.
 
Just finished the game. Really, REALLY good ending. As I said before, the strength of this game compared to any other RPG I've played is the story and the depth of the characters. Very well done.

Ruminating, I think part of this is due to fact that you can only play a single character, Geralt. Unlike, say, Skyrim, where there are hundreds of possible race+class combinations. Granted, it makes Skyrim a bit more re-playable (still not sure I'd want to replay Witcher 3, maybe someday...), but that forces the main story to be a bit more generic, so that it could fit any of those characters. Witcher's story is perhaps more narrow, but more deep because of it. There are still choices to make along the way, and some of the little epilogue snippets I think are directly determined by conversational choices earlier on, which is a nice touch.

Anyway, ending boss fights (two of them) were not as hard, for me, as the first major Wild Hunt general (Imlerith). Still pretty challenging though. Maybe because I was relatively higher in level? Not sure. (Ended at level 34.)

Overall I really liked the gameplay. Good magic system, lots of loot to be found, plenty of side missions and a much more open world than the previous Witcher installments. PC version was a little unstable, crashed every now and then, hopefully those'll be fixed with some future patches. I never did complete the fist fights, races, or gwent. And the only treasure hunts I finished were the Griffin school ones. Once the main plot line is completed, you can go back and do these various side quests left over, but I doubt I'll bother.

There's gonna be some DLC content coming in the fall, will probably do that when it arrives.
 
wow pauly you breezed thru this!

anyways, im not really inclined to finishing this one up as fast, but im getting a bit too paranoid about certain choices and well, the hard knock life of sandbox games and their decision laden consequences.

Spoiler alert!





i am completely passing on the Dandelion quest i think, the one you have to help with him. i prefer the zoltan one, but not dandelion. i dunno, maybe got exhausted of the 'find dandelion' quest. that one took forever.

end spoiler.


going to try to play it later on within the week. passing on batman despite being a huge fan. the driving the batmobile part is a bit er... i dunno, id rather be taking down someone.

i AM tho satisfied with my current armor (enhanced feline kit), might go up to super version, but thats until i hit level 25 i think (im on 20 just now)
 
I think you'd like it. The story is good, and will give you more history on Geralt, Triss, etc. The gameplay is quite a bit more linear though; there are some side missions, but it's not so much of an open world. Similar three leveling paths - swords, signs, alchemy. Definitely a good game, but I think 3 is overall better.

I notice W3 is getting really high marks in various reviews, online gaming sites, etc. Well deserved, for sure.
 
PaulyT said:
I think you'd like it. The story is good, and will give you more history on Geralt, Triss, etc. The gameplay is quite a bit more linear though; there are some side missions, but it's not so much of an open world. Similar three leveling paths - swords, signs, alchemy. Definitely a good game, but I think 3 is overall better.

I notice W3 is getting really high marks in various reviews, online gaming sites, etc. Well deserved, for sure.

i have it on the 360 but couldnt get used to the combat dynamics, until now....

so, is it essentially still the same concept or did they revamp it to the new one we have today...

i kinda have an idea of his history, but man id love to read his books too.

ummaaaaa ummmaaaa ummememe...

wife freaked out when she saw it, and how i end up blurting it out all of a sudden.

im at the battle of kahr morhren (sorry about the spelling).

i have to work tomorrow, month end, so this is going to be done on monday (day off)...
 
so, is it essentially still the same concept or did they revamp it to the new one we have today...

Well, both really. There's definitely some similarity, but the gameplay in W3 is just... different. Better in most ways, especially the size and openness of the world. From what I remember, the basic controls are the same. The leveling system is similar but you use mutagens in different ways (to enhance specific skills rather than groups).

I actually have the book (or the first one, maybe there's more than one now?) that the game is based on. They've expanded the story a lot though in the game, it's not exactly parallel. More an inspiration for the character and the whole idea of Witchers.
 
PaulyT said:
so, is it essentially still the same concept or did they revamp it to the new one we have today...

Well, both really. There's definitely some similarity, but the gameplay in W3 is just... different. Better in most ways, especially the size and openness of the world. From what I remember, the basic controls are the same. The leveling system is similar but you use mutagens in different ways (to enhance specific skills rather than groups).

I actually have the book (or the first one, maybe there's more than one now?) that the game is based on. They've expanded the story a lot though in the game, it's not exactly parallel. More an inspiration for the character and the whole idea of Witchers.

Thanks! to be honest, im at the battle of kaer moorhen, and kinda hesitant to continue. I KNOW its a big clash, I KNOW its a great component of the game, and well, I don't want it to end.

I want my time with triss and yen. :happy-smileygiantred:

but I only have three more months until I am heavily occupied.
 
I have lost all momentum on TW3. We had a baby girl 5 weeks ago and my console time has basically seized to a stop. I thought about playing TW3 today but I was almost too nervous to do it. I had so much momentum...lvl 22 and leaving Skelige. I am bummed....I prob need a big power session to get back into it but theres very little time for that right now. Might just have to wait for Fallout 4.
 
AndySTL said:
I have lost all momentum on TW3. We had a baby girl 5 weeks ago and my console time has basically seized to a stop. I thought about playing TW3 today but I was almost too nervous to do it. I had so much momentum...lvl 22 and leaving Skelige. I am bummed....I prob need a big power session to get back into it but theres very little time for that right now. Might just have to wait for Fallout 4.

dude, don't worry about it. that's the thing about gaming. you can always go back to it. I applaud you for focusing on real priorities, and that makes the big difference.

When you get back in a game like this, create save points that you KNOW will be important. I think I mentioned this a while back, when its a crucial decision making part of the game, I take my clothes off.

Then I go back in the game and save.

Wait.

I undress geralt, then I save him.

Wait.

When you reach a crucial....

I f*dged it. glad you like the humor.

Just take your clothes off, do a close up, then save three times.

At that point, you'd know when you load the game, its THAT important. :happy-smileygiantred:
 
forgot to comment on Fallout 4... I am currently on haitus for the stuff that's coming out about it, and I hope that its worth its while. big big fan of the FO series, especially 3.

you will have fun on that one.
 
pauly,

I just finished up with Imerlith, and hitting up 'finishing touches' mission I think.

am I capable of playing through side quest after the main quest is done, or should I skim thru them right now while I can.

essentially, does the game end after the main quest? it also feels akward doing stuff when the main quest is done already.
 
They say there may be a few side quests, more closely connected with the main plot line, that become unavailable after the game "ends" - but for the most part, yeah you can go back and do most of them.
 
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